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This article will be about Crysis 3, a video game developed by the British company, Crytek. The English language pack for the game was released on April 13th, 2014. This is the first time such a large scale localization has been attempted for this series of games and it received mixed reviews due to its use of cultural references and some inconsistencies in grammar and syntax compared to other games actually released by EA. While not universally acclaimed as a worthwhile endorsement of international cooperation and understanding, many parents and educators praised it as an instrument of teaching foreign languages. Â Whether or not one agrees with that sentiment or assessment, the English language pack is said to be worth $4. 50, an amount many parents would gladly pay for their children's English education. Crysis 3 is the third game in the "Crysis" series, yet it is set in an alternate timeline. The human race has been mostly wiped out by bio-fracture, a weaponized virus that attacks the body's DNA. It began as a military experiment to create super soldiers, but has evolved into something far more deadly. The player takes on the role of Prophet, an anti-human bio-agent who hunts down humans who have escaped the bio-weapon or have not succumbed to its influence. The language pack was created with Crytek's "Language Tools" application. These were built using modern techniques of machine learning to copy the meaning of words and phrases. The goal was to have Crysis 3 be as authentic as possible, but there are certain aspects that are not completely accurate because Crytek did not have enough time to localize it fully. For example, the player must go through a loading screen before starting the game for the first time, an example of a thing that was not localized properly. Crytek also wanted to represent American speech patterns in their game, which they achieved via stop-motion animations; however, live action scenes were used instead due to budget constraints. Many cultural references were made to accurately represent American culture. For example, a satellite dish is seen in a couple of the cutscenes. In real life, the satellite dish is used by many Americans to receive television signals from satellites, either from free-to-air or pay TV channels. In the game, it represents a government agency with powerful technology and surveillance capabilities. The team at Crytek noted that they wanted to make sure that there were no cultural references that would be offensive to foreigners even though "Crysis" has always been about aliens and how they came to Earth and invaded all of its inhabitants. Part of the team wanted to try and find out what parts of native American culture would be considered "cool" by foreigners. They found that most foreigners would enjoy how Native Americans depicted the winter season in their artwork, which is referred to in the game as "the Hedgehog Winter". Crytek also wanted to make sure there were no cultural references that would be offensive to Americans. However, they found an element in Native American culture that is extremely prevalent in modern day America: references to "coyote spirit animals" and how they supposedly looked like their creators. cfa1e77820
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